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Leadership, Exercises, Icebreakers, Team Building, Memory
:::: 65 Ratings :::: Friday, July 18, 2008
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Purpose
Use this exercise as an icebreaker and a warm-up session. You get the delegates to interact with each other and use their memory and cooperation skills.
Objective
- Collect the following items from other members as quickly as possible.
- Mobile Phone
- Coffee cup
- Pen
- Driver’s License
- Receipt of purchase
- Lipstick
- USB Memory Stick
- Family Photo
- Marker pen
- Spoon
- Magazine
- Pair of Glasses
- Watch
- Keys
- Book
Note: As a facilitator, you must make sure that the delegates are in possession of the above items.
Setup
- Divide the delegates to a number of groups. These groups will compete with each other over a defined prize. The group that collects the items sooner wins provided then can remember where they got the items from.
Rules:
- You can’t leave the room.
- You can’t get more than two items from each person.
- You must remember who you got the item from (Association).
- You can talk to everyone.
Timing
Explaining the test: 5 minutes.
Activity: 10-12 minutes
Group feedback: 5 minutes.
Variation
Instead of using items you can use experiences. For example, find a person who knows how to program computers, or find a person who knows how to play a guitar. Again you need to make sure that some delegates have these skills for the game to function.
Discussion
Follow the exercise with a discussion on how each group performed, how they cooperated and how they asked for the items they were looking for to get maximum results.
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Rate = 2.29 out of 5 :::: 65 Ratings.